The exertions of adventuring have produced a growing hunger amongst the party.
Hunger is an event that occurs during missions. When this event is triggered the player is prompted to "Eat" or "Starve". Eating will consume 1 Food per hero in the current party and each hero that eats will regain 5% of their health. Starving will consume no food, but heroes in the current party will take 20% damage and increase their stress levels.