FANDOM


A brutally efficient single-target executioner and crowd control specialist. For the Bounty Hunter, planning is key - mark targets for bonus damage or look for opportunities to capitalize on a stunned foe. He can also wreak havoc on an enemy party's order using his grappling hook, flashbangs and powerful uppercut.

- Official Website

Sinister and merciless, the Bounty Hunter marks his quarry for death, focusing his efforts on a single target. He uses his hook to yank back-row enemies into range of his deadly Widowmaker Axe.

EquipmentEdit

The Bounty Hunter favors a hand-axe and grappling hook, a pairing that allows him to ensnare and execute his quarry with professional efficiency. His tough leather and scale armor grants decent protection, without sacrificing mobility.

- In-Game Description

Combat SkillsEdit

  • Collect Bounty 1
    • Melee
    • ACC base: 80
    • CRIT mod: 5%
    • Self: (Monster Tagged+) +100% DMG
  • Marked for Death 1
    • Ranged
    • ACC base: 100
    • DMG mod: -100%
    • Target: Mark Target
  • Come Hither 1
    • Ranged
    • ACC base: 90
    • DMG mod: -67%
    • Target: Pull 2
  • Uppercut 1
    • Melee
    • ACC base: 80
    • DMG mod: -67%
    • Target: Knockback 2
  • Flashbang 1
    • Ranged
    • ACC base: 80
    • DMG mod: -100%
    • Target: Stun Base: 100%, Shuffle Single
  • Finish Him 1
    • Melee
    • ACC base: 80
    • CRIT mod: 3%
    • Self: (Monster Stunned+) +33% DMG
  • Hook and Slice 1
    • Ranged
    • ACC base: 75
    • DMG mod: -33%
    • CRIT mod: 2%

Camping SkillsEdit

At camp, like in combat, the Bounty Hunter is all about preparedness. He can instruct another other party members on the nuances of combat, or he can take time to study his notes, bettering his odds against 'big game'. Scouting ahead can increase a party's knowledge of lurking threats, while tracking increases the party's chance of maintaining the elements of surprise.

- In-Game Description

  • Encourage
    • Time Cost: 2
    • One Companion: Reduce Stress by 10
  • Wound Care
    • Time Cost: 2
    • One Companion: Heal 20%, (15% chance) Remove Target Bleeding
  • Pep Talk
    • Time Cost: 2
    • One Companion: +25% Stress Resist
  • This Is How We Do It
    • Time Cost: 2
    • One Companion: +10 ACC, +5% CRT
  • Tracking
    • Time cost: 2
    • Self Only: Less likely to be surprised until next camp, More likely to surprise monsters until next camp
  • Planned Takedown
    • Time Cost: 4
    • Self Only: (Monster Size: 2) +25% DMG
  • Scout Ahead
    • Time Cost: 3
    • Self Only: Improve scouting chance until next camp by 50%


Heroes
Arbalest · Abomination · Bounty Hunter · Crusader · Grave Robber · Hellion · Highwayman · Houndmaster · Jester · Leper · Man-at-Arms · Occultist · Plague Doctor · Vestal

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.